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Positives about lower consistency?
 
Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
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Posted on 2010-09-24 2:07:36
iMan24 wrote:


i think its pretty clear what the admins mean.
shaft asked "[if a player] plays below average (due to consistency)" and the admins answered that with "No negative value is not possible, 1 is the lowest he can go. "
i think that is definitive that consistency directly affects skill value.

you make a lot of assumptions (like plays not being simmed with the entire game) that have little basis.



shaftdiggity wrote:



2 questions:

Are 0 and 20 absolute hard caps?

Admin responded:

You can't go to 0 so 1-20 are hard caps.

First off, everyone makes "assumptions" here unless it's indicated clearly elsewhere. Since nobody knows for sure, then assumptions are what makes the game interesting. Now then, reference the above question and answer. At first, you might read it literally and assume that obviously they are saying consistency effects hard caps. However, the admins are easily misunderstood too. I read that as someone asking a question inferring the inclusion of consistency, but the admins disregarding that part and simply stating that skills of 1-20 are hard caps and no player can perform less than 1 or more than 20.

Okay, now that we have that out of the way. It is CLEARLY spelled out in the FAQ's, how and when consistency is factored into the game. It's used to compute the player ratings. Yes it has an effect on skills, just not directly as the questions somewhat vaguely reference and as the admins clearly did not address in their response. They simply responded that skills could not be less than 1, nor greater than 20. Had they said that consistency only raises or lowers skill numbers, then you would have a direct contradiction to what the FAQ's say about consistency and how it is factored into the game. A player playing below average (due to consistency) is accurate, his player rating would be the reason.

I appreciate your kind (er, uh, um, sarcastic) words, but you are wrong on this one. This is just a case of the admins responding to one part of the question vaguely and the result being misconstrued as fact. Nowhere in the response did they say consistency raises or lowers individual skills. I will repeat it one more time..............consistency factors into the game rating of each player. This does include some skills.......it also includes TC, BPOS and fitness of each player. Taken directly from FAQ's. It just does not raise or lower individual skills as some have hypothesized
  

Owner of the Orlando Gators FC
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Gatr22GI Supporter
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Joined: 2009-09-29
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Posted on 2010-09-24 2:18:46
iMan24 wrote:

the FAQ is also not clear whether the consistency rolls occur every play or once in the game.



Yes it is very clear, it states consistency is used together with the aforementioned other items to create each player's "player rating." Consistency raises or lowers this rating between the range of +/- each players actual consistency. If consistency is used in any other manner, then that is completely without anyone's knowledge. I'm getting tired of continually repeating this fact. Believe whatever you like, but there is no need for insults or sarcastic jabs. I back up what I can and I take educated guesses at the rest, just like everyone else is entitled to do. Just keep in mind there is a lot of grey area in the responses from admins.

I seem to remember an admins message concerning footwork and agility and explaining the two, then going on to mention (vaguely) some positions that it would help. This included "backs." I found that amusing, but maybe some of you just passed right over it. What do you mean backs????? fullbacks, halfbacks, defensive backs, quarterbacks, cornerbacks. Was that what you took it to mean? I would try to read between the lines when the admins post information and remember a big part of the game being competitive for the long haul is to NOT have things completely figured out.
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
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Posted on 2010-09-24 2:23:58
What is player's consistency?
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry. However, the lower the consistency value, the higher the chance the player will perform either better or worse than he is usually able to. Don't worry though, the player cannot play 2 times worse as he is able to, because his game rating can be affected by consistency for maximum 20% (gain or loss). Simply put, player with consistency 20 will always play at his full ability (given fitness and team chemistry permit it), while the performance of the player with consistency 1 will vary randomly from -20% to +20% of his basic performance rating in each game.
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

iMan24
Posts: 2
Posted on 2010-09-24 2:24:38
Gatr22 wrote:

iMan24 wrote:


i think its pretty clear what the admins mean.
shaft asked "[if a player] plays below average (due to consistency)" and the admins answered that with "No negative value is not possible, 1 is the lowest he can go. "
i think that is definitive that consistency directly affects skill value.

you make a lot of assumptions (like plays not being simmed with the entire game) that have little basis.



shaftdiggity wrote:



2 questions:

Are 0 and 20 absolute hard caps?

Admin responded:

You can't go to 0 so 1-20 are hard caps.

First off, everyone makes "assumptions" here unless it's indicated clearly elsewhere. Since nobody knows for sure, then assumptions are what makes the game interesting. Now then, reference the above question and answer. At first, you might read it literally and assume that obviously they are saying consistency effects hard caps. However, the admins are easily misunderstood too. I read that as someone asking a question inferring the inclusion of consistency, but the admins disregarding that part and simply stating that skills of 1-20 are hard caps and no player can perform less than 1 or more than 20.

Okay, now that we have that out of the way. It is CLEARLY spelled out in the FAQ's, how and when consistency is factored into the game. It's used to compute the player ratings. Yes it has an effect on skills, just not directly as the questions somewhat vaguely reference and as the admins clearly did not address in their response. They simply responded that skills could not be less than 1, nor greater than 20. Had they said that consistency only raises or lowers skill numbers, then you would have a direct contradiction to what the FAQ's say about consistency and how it is factored into the game. A player playing below average (due to consistency) is accurate, his player rating would be the reason.

I appreciate your kind (er, uh, um, sarcastic) words, but you are wrong on this one. This is just a case of the admins responding to one part of the question vaguely and the result being misconstrued as fact. Nowhere in the response did they say consistency raises or lowers individual skills. I will repeat it one more time..............consistency factors into the game rating of each player. This does include some skills.......it also includes TC, BPOS and fitness of each player. Taken directly from FAQ's. It just does not raise or lower individual skills as some have hypothesized



thats not what shaft asked
he asked and quote
"If I have a player with a low skill and a very low consistency, and he plays below average (due to consistency), can he have a negative value?"
DUE TO CONSISTENCY
and the admins reply was quite definite.
they said that the skill values cannot be higher than 20 or lower than 1 due to consistency.

you only quoted the first part.
  
iMan24
Posts: 2
Posted on 2010-09-24 2:26:45
Gatr22 wrote:

iMan24 wrote:

the FAQ is also not clear whether the consistency rolls occur every play or once in the game.



Yes it is very clear, it states consistency is used together with the aforementioned other items to create each player's "player rating." Consistency raises or lowers this rating between the range of +/- each players actual consistency. If consistency is used in any other manner, then that is completely without anyone's knowledge. I'm getting tired of continually repeating this fact. Believe whatever you like, but there is no need for insults or sarcastic jabs. I back up what I can and I take educated guesses at the rest, just like everyone else is entitled to do. Just keep in mind there is a lot of grey area in the responses from admins.

I seem to remember an admins message concerning footwork and agility and explaining the two, then going on to mention (vaguely) some positions that it would help. This included "backs." I found that amusing, but maybe some of you just passed right over it. What do you mean backs????? fullbacks, halfbacks, defensive backs, quarterbacks, cornerbacks. Was that what you took it to mean? I would try to read between the lines when the admins post information and remember a big part of the game being competitive for the long haul is to NOT have things completely figured out.



the FAQs also said that consistency doesnt factor into pregame rating. that means the consistency must be rolled during the game sometime. does that mean it gets rolled before every play or just once after the game has started?
  
Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
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Posted on 2010-09-24 2:28:06
Gatr22 wrote:

What is player's consistency?
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry. However, the lower the consistency value, the higher the chance the player will perform either better or worse than he is usually able to. Don't worry though, the player cannot play 2 times worse as he is able to, because his game rating can be affected by consistency for maximum 20% (gain or loss). Simply put, player with consistency 20 will always play at his full ability (given fitness and team chemistry permit it), while the performance of the player with consistency 1 will vary randomly from -20% to +20% of his basic performance rating in each game.



It clearly states that the match starting rating will only be affected by his fitness level and tc if he has consistency of 20. The only UNKNOWN here is how is the match starting rating determined. The folks I've talked to think it's a combination of some skills and BPOS. Then fitness and TC is figured in and then the consistency roll is factored in. If you're 20, then there is no effect. If you're less than 20, then there is either a positive or negative effect and I supposed possible an even roll that leaves your player right in the middle.......not positive, not negative, just like a 20 con player does all the time.
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

iMan24
Posts: 2
Posted on 2010-09-24 2:29:41
Gatr22 wrote:

Gatr22 wrote:

What is player's consistency?
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry. However, the lower the consistency value, the higher the chance the player will perform either better or worse than he is usually able to. Don't worry though, the player cannot play 2 times worse as he is able to, because his game rating can be affected by consistency for maximum 20% (gain or loss). Simply put, player with consistency 20 will always play at his full ability (given fitness and team chemistry permit it), while the performance of the player with consistency 1 will vary randomly from -20% to +20% of his basic performance rating in each game.



It clearly states that the match starting rating will only be affected by his fitness level and tc if he has consistency of 20. The only UNKNOWN here is how is the match starting rating determined. The folks I've talked to think it's a combination of some skills and BPOS. Then fitness and TC is figured in and then the consistency roll is factored in. If you're 20, then there is no effect. If you're less than 20, then there is either a positive or negative effect and I supposed possible an even roll that leaves your player right in the middle.......not positive, not negative, just like a 20 con player does all the time.



that still doesnt answer the question
we know that consistency has a role in game rating. we know it doesnt affect the game rating at the start.
now the question is, does consistency roll every play or once after the game has started.
  
Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
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Posted on 2010-09-24 2:31:33
iMan24 wrote:

Gatr22 wrote:

Gatr22 wrote:

What is player's consistency?
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry. However, the lower the consistency value, the higher the chance the player will perform either better or worse than he is usually able to. Don't worry though, the player cannot play 2 times worse as he is able to, because his game rating can be affected by consistency for maximum 20% (gain or loss). Simply put, player with consistency 20 will always play at his full ability (given fitness and team chemistry permit it), while the performance of the player with consistency 1 will vary randomly from -20% to +20% of his basic performance rating in each game.



It clearly states that the match starting rating will only be affected by his fitness level and tc if he has consistency of 20. The only UNKNOWN here is how is the match starting rating determined. The folks I've talked to think it's a combination of some skills and BPOS. Then fitness and TC is figured in and then the consistency roll is factored in. If you're 20, then there is no effect. If you're less than 20, then there is either a positive or negative effect and I supposed possible an even roll that leaves your player right in the middle.......not positive, not negative, just like a 20 con player does all the time.



that still doesnt answer the question
we know that consistency has a role in game rating. we know it doesnt affect the game rating at the start.
now the question is, does consistency roll every play or once after the game has started.



You sir are wrong, it DOES effect his START GAME RATING. The only time consistency DOES NOT effect the START GAME RATING is when your player is a 20 con guy.
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

iMan24
Posts: 2
Posted on 2010-09-24 2:33:28
Gatr22 wrote:

iMan24 wrote:

Gatr22 wrote:

Gatr22 wrote:

What is player's consistency?
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry. However, the lower the consistency value, the higher the chance the player will perform either better or worse than he is usually able to. Don't worry though, the player cannot play 2 times worse as he is able to, because his game rating can be affected by consistency for maximum 20% (gain or loss). Simply put, player with consistency 20 will always play at his full ability (given fitness and team chemistry permit it), while the performance of the player with consistency 1 will vary randomly from -20% to +20% of his basic performance rating in each game.



It clearly states that the match starting rating will only be affected by his fitness level and tc if he has consistency of 20. The only UNKNOWN here is how is the match starting rating determined. The folks I've talked to think it's a combination of some skills and BPOS. Then fitness and TC is figured in and then the consistency roll is factored in. If you're 20, then there is no effect. If you're less than 20, then there is either a positive or negative effect and I supposed possible an even roll that leaves your player right in the middle.......not positive, not negative, just like a 20 con player does all the time.



that still doesnt answer the question
we know that consistency has a role in game rating. we know it doesnt affect the game rating at the start.
now the question is, does consistency roll every play or once after the game has started.



You sir are wrong, it DOES effect his START GAME RATING. The only time consistency DOES NOT effect the START GAME RATING is when your player is a 20 con guy.



from the FAQs
If the player has 20 consistency, then the player will always play as good as he can. His match starting rating will only be affected by his fitness level and team chemistry.
that doesnt say consistency
  
iMan24
Posts: 2
Posted on 2010-09-24 2:40:28
its a testament of how bad the admins have communicated with us when the FAQs isnt even clear
  
 
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