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sorting my players...
 
Trifco
Posts: 0
Posted on 2010-11-02 18:50:21
I got my team today.

I have some (subtle?) questions regarding my players that I can't see answered in the main guides.

1. In the "player evaluation" thread, everybody starts with "train his physical attributes first" advice...
so is it a good idea to train everybody in fitness until they reach their cap in sp/st so I can decide which position better suits them?
how much time/seasons usually takes this?
is there any exceptions to this rule?

2. I've read that players with high talent then end up with a huge wage so as a newbie in a lower league that's not advisable...
is it a good idea to transfer my top talented players in the first couple of seasons (keeping the 3 or 3.5 star talented guys) or is it a better idea to keep them and build my team around them?
(I'd like the latter, but I don't want to cripple my team in the mid-long run... like having to sell them anyway in a couple of seasons because I can't afford them).

3. I know players can change their position to fit their skillset...
but how much time it takes to improve/change positions? is it worth to train a 24 y.o. player (20/20 int/con) as a QB or by the time he's worth to have as a QB he'll already be near 27 and start losing training points?

any help would be appreciated, thanks!
  
Clint
Posts: 2150
Posted on 2010-11-02 19:05:18

1. thats the general idea. But with out coachs its a slow proccess to begin with. if you have a guy you want for QB or kicker dont worry about thier fitness skills.

2. Keep your high talented guys and build around them. thier prices wont go crazy high unless you train thier skills crazy and it will take you awhile to do that anyways.

3. it depends, kinda random. but i would say yes it worth keeping the QB. you will mainly be running the ball to start with anyways letting him build up his BPOS. and ya he may be old when you finally need to use him but will give you a good QB for a couple seasons to start while you develope a younger one when you find one.

those are just my ideas. hope it helps and good luck
  
viktor
Posts: 0
Posted on 2010-11-02 19:29:37
Trifco wrote:

I got my team today.

I have some (subtle?) questions regarding my players that I can't see answered in the main guides.

1. In the "player evaluation" thread, everybody starts with "train his physical attributes first" advice...
so is it a good idea to train everybody in fitness until they reach their cap in sp/st so I can decide which position better suits them?
how much time/seasons usually takes this?
is there any exceptions to this rule?


I m not touching that with a 20 foot pole.

he only unanimous opinion is Qb(and most agree a K/P) doesnt require any physical skills
Without a supporter account,
1> With no coaches , facilities etc , you might as well train primary skills till you have enough money to buy coaches.
2> Once you have coaches, you donot have to wait for the physicals to cap if you are already in a competitive league. Once the player hits the minimum you have set for a position, you might as well start training the primary skills, instead of waiting for the physicals to cap.
Some of my players followed the physicals first route and others the primary skills first route. A Stronger Ol or a Speedier DL did not really seem to perform way better.


2. I've read that players with high talent then end up with a huge wage so as a newbie in a lower league that's not advisable...
is it a good idea to transfer my top talented players in the first couple of seasons (keeping the 3 or 3.5 star talented guys) or is it a better idea to keep them and build my team around them?
(I'd like the latter, but I don't want to cripple my team in the mid-long run... like having to sell them anyway in a couple of seasons because I can't afford them).


For a major part of the first 5 seasons I would have suggested not selling your high talent guys since they did not seem to rake big cash. But now with a more mature market, if you make enough noise about your high talent guys, you should get some decent money especially if they have a high bpos.

3. I know players can change their position to fit their skillset...
but how much time it takes to improve/change positions? is it worth to train a 24 y.o. player (20/20 int/con) as a QB or by the time he's worth to have as a QB he'll already be near 27 and start losing training points?


Well with 20 int and cons he might already be a good enough as a starting/backupQb till you find a replacement long term Qb
  
kong_kaj
Posts: 0
Posted on 2010-11-02 19:43:31
Trifco wrote:

I got my team today.

I have some (subtle?) questions regarding my players that I can't see answered in the main guides.

1. In the "player evaluation" thread, everybody starts with "train his physical attributes first" advice...
so is it a good idea to train everybody in fitness until they reach their cap in sp/st so I can decide which position better suits them?
how much time/seasons usually takes this?
is there any exceptions to this rule?

2. I've read that players with high talent then end up with a huge wage so as a newbie in a lower league that's not advisable...
is it a good idea to transfer my top talented players in the first couple of seasons (keeping the 3 or 3.5 star talented guys) or is it a better idea to keep them and build my team around them?
(I'd like the latter, but I don't want to cripple my team in the mid-long run... like having to sell them anyway in a couple of seasons because I can't afford them).

3. I know players can change their position to fit their skillset...
but how much time it takes to improve/change positions? is it worth to train a 24 y.o. player (20/20 int/con) as a QB or by the time he's worth to have as a QB he'll already be near 27 and start losing training points?

any help would be appreciated, thanks!



2. Heres the estimated salary curve (will vary a bit, not much though):

Skill / Wage

1 500
2 800
3 900
4 1300
5 2400
6 2700
7 3200
8 4800
9 6600
10 9000
11 13000
12 17100
13 22300
14 28900
15 37300
16 46800
17 57800
18 70600
19 85400
20 102200

This does not include int, spd, str, stamina, and this is why (well one of the reasons) people advice you to train physicals first - in order to build your stadium, and thereby economy to support highly skilled players later on..

I wouldnt advice you to sell your young talent unless you have one that will really rake in cash (most likely 4,5* talent+, high int, but with decently high uncapped physicals and high cons you might also get a bunch.. Young of course) In a couple of seasons you'll have enough income to buy a similar guy back with a weeks salary, but a million right now would really put you ahead alot with your stadium.. If you are in doubt you are welcome to send me the stats of your player(s) and I'll give you my opinion

3. He would be fine for a little while, train him up til 7-10 passing/vision, and he will do fine as a starter and later on a backup, but you will want to get a permanent starter in a season or two.. Or asap if you are lucky to find a suitable one
  
Trifco
Posts: 0
Posted on 2010-11-03 3:12:50
Thanks a lot for the answers, it helps a lot when I'm trying to make sense of the whole lot of info around.

Cheers!
  
Trifco
Posts: 0
Posted on 2010-11-03 3:28:36
One more thing...

16 y.o.
18 intelligence
18 consistency
...but just 3* talent...

if I train him as qb, he'll only be able to reach 16 in his skills as opposite of 18 if he had 4*... is that couple of points enough reason to not bother with that, or he may become a good qb in the long run? (considering he'll still be in my team for the next 10 seasons or more)
  
iwillneverforgetthis
Posts: 0
Posted on 2010-11-03 3:32:39
Trifco wrote:

One more thing...

16 y.o.
18 intelligence
18 consistency
...but just 3* talent...

if I train him as qb, he'll only be able to reach 16 in his skills as opposite of 18 if he had 4*... is that couple of points enough reason to not bother with that, or he may become a good qb in the long run? (considering he'll still be in my team for the next 10 seasons or more)



I'd use him for the next few seasons, But you'll want to pick up a young guy who has 4+talent who you'll be able to train and will eventually take over. But you should easily be able to get 5+ seasons out of him
  
Trifco
Posts: 0
Posted on 2010-11-03 3:49:05
iwillneverforgetthis wrote:

Trifco wrote:

One more thing...

16 y.o.
18 intelligence
18 consistency
...but just 3* talent...

if I train him as qb, he'll only be able to reach 16 in his skills as opposite of 18 if he had 4*... is that couple of points enough reason to not bother with that, or he may become a good qb in the long run? (considering he'll still be in my team for the next 10 seasons or more)



I'd use him for the next few seasons, But you'll want to pick up a young guy who has 4+talent who you'll be able to train and will eventually take over. But you should easily be able to get 5+ seasons out of him



thanks...
just one more:
player a) 16 yo / 3* / 18/18
player b) 24 yo / 4* / 20/17

which would be better to develope as qb?
(I haven't look at any other skills, they're just starting, so I'll have to give them a lot of training anyway)
  
iwillneverforgetthis
Posts: 0
Posted on 2010-11-03 3:52:32
Trifco wrote:

iwillneverforgetthis wrote:

Trifco wrote:

One more thing...

16 y.o.
18 intelligence
18 consistency
...but just 3* talent...

if I train him as qb, he'll only be able to reach 16 in his skills as opposite of 18 if he had 4*... is that couple of points enough reason to not bother with that, or he may become a good qb in the long run? (considering he'll still be in my team for the next 10 seasons or more)



I'd use him for the next few seasons, But you'll want to pick up a young guy who has 4+talent who you'll be able to train and will eventually take over. But you should easily be able to get 5+ seasons out of him



thanks...
just one more:
player a) 16 yo / 3* / 18/18
player b) 24 yo / 4* / 20/17

which would be better to develope as qb?
(I haven't look at any other skills, they're just starting, so I'll have to give them a lot of training anyway)



Hmm, when player b is developed fully he'll probably be over 30, maybe you should sell while he's still young and net a nice profit and develop player a.
  
Chidash
Posts: 952
Posted on 2010-11-03 3:54:52
Trifco wrote:

thanks...
just one more:
player a) 16 yo / 3* / 18/18
player b) 24 yo / 4* / 20/17

which would be better to develope as qb?
(I haven't look at any other skills, they're just starting, so I'll have to give them a lot of training anyway)



I would go with the 24 year old. You can play him until he is at least 30 years old and probably play him at age 31 as well. That gives you 6-7 seasons to develop a replacement.
  
 
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