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Footwork / Training
 
Mercutioh
Posts: 7396
Posted on 2008-10-09 15:22:47
honestly it depends on the stat group. if it's offense, use focus on. otherwise it is a total crapshoot how long development is going to take. Defense, again I lean towards focus, Fitness, all skills, you need all 3 anyways unless you really need to get a players stamina up, use all skills, Kicking and Tactical, all skills, I'm not going with the two kicker approach when it is: a. mostly irrelevant at this point and b.so easy to train both using all skills. and Tactical you again need both positioning and Vision(i would argue that footwork would belong here and not offense but as Guru gets after me for, i focus too much on "real football" )

as it stands offensive training is by far more ineffective than any other grouping so much so that if you want to see any real progress you are forced to use focus on. other wise you have a 20% chance of the skill you want developed to raise by 8% which given the average player (10 teamwork) with an average offensive coach (10 offense, yes I realize this is not the average NOW but statistically speaking it is the median value) using average training you could get 2.24-2.56 points per week resulting in a whopping 39 weeks per pop even if you hit the lotto and come out with perfect training for the player every week. That's just too risky for me.Last edited on 2008-10-09 at 16:54
  
Gurudefence
Posts: 0
Posted on 2008-10-09 16:31:10
Hahah. Nice touch about real football

I agree that with the Offensive skills, you really do need to focus on one skill (I understand that I am probably being a bit hypocritical regards to my past post). Where as, with Defence, there are only 3 skills, compared to 5 with Offence. Defence seems to be alot more useful with the "All skills" approach, as tackling and blocking could be used by every defensive player(Who are we to know yet? - And if not, in the future?). My main reason for using "All skills" on Defence, is my opinion towards Agility - I think it is the most unnoticed skill in the game. Sure, it is only a secondary skill, but personally, I think it's importance is of a great value.

With Kicking/Punting I've gone for the two player route. Sure, it's more costly in terms of wages, but both my punter and kicker have low skills at every other position meaning that the wages are considerably low.

Fitness is what most of my players are training on right now. The way I see these skills are as follows: if speed, stamina and strength are not at there highest, you are at a disadvantage. Sure, you could say this about the other skills such as Catching, Carrying and so forth, but I believe there to be a greater affect by not having the greatest fitness levels.

Tactical is another unnoticed area. Personally, I have just got my Secondary training on these skills and possibly my Quarterback and a few Linebackers now and again.

Guru.
  
Mercutioh
Posts: 7396
Posted on 2008-10-09 16:51:41
I agree with you on most of these points and perhaps this discussion is better moved to it's own thread, but in any case, my sole arguement is the defensive one. While I agree that agility is underrated, it is not so underrated that I am willing to gamble on the loss of tackling for players. while tackling may be important for blocking and vice versa there is no way that you can convince me that they are equally important for both positions.

Demoting them to this second skill tier allows me to say that "focus on" for defense is a the more productive choice. given the same example of the average player with average coaching the difference between my player getting 75% every week (21-24) versus the random average of all skill training (9.3-10.6)(assuming perfect division of training among the three stats which WON'T happen) you've got more than double the training needed to raise the stat that you intend to raise. This would seem to me to slow down the overall potential of your team. It doesn't matter how fast the secondary stats raise, but the primary stats are key, in my opinion. That being said, eventually there will be a large market for the after training of big players in Tactical and Fitness, IMO. This statistical analysis may lead me to a suggestion as it currently stands that offensive players are going to develop at a 10% slower rate than defenses.
  
Gurudefence
Posts: 0
Posted on 2008-10-09 16:59:39
I have edited the title of the thread to cater for this discussion.

Although you have figures and formula's to state your case, look where I am coming from. I have a young squad who I am happy to keep for the next 10 seasons. They all have great Teamwork/Consistency levels, albeit, some may have a low Talent level, but I will eventually sell them when they have reached their peak. Back on topic - As I intend to keep these players for good, all of their skills are important to me.

In the long run, I will be better off. By using the "Focus on" option, you lose training points every week. Over time this will add up. Ofcourse, I am speaking from a level playing field meaning that we both have the same level coaches, construction and training intensity etc.

Guru.
  
Mercutioh
Posts: 7396
Posted on 2008-10-09 18:22:06
I understand the loss of training, a finite measure to be sure, but time is just as finite. You're looking at a loss of nearly half of a fixed resource(time) versus my loss of 10%(training) it's a big difference given the two choices. In certain arenas, Fitness, Tactical, and Kicking.We can safely assume that all of the stats are needed stats for most positions(with the exception of kicking of course) so the training loss becomes more apparent.

However looking at primary stats. Throwing for QB's Catching for WR's Carrying for RBs Blocking for OL Tackling for DL etc. they only have so much time to get where they are going. a stat gain in 5 weeks means that a player will go from 5 to 7 in one season with little variation in that chance. whereas using that same measure with training all skills that player has the possibility (not probable but still possible) to not gain in that stat all season long!
Take that over 10 seasons and we're looking at my player who focused hitting his potential every time by 26 if he is a 16 year old player (20 points of stat gain given average players). Most of our trainees will have higher stats that 1 when we decide to train them. so most trainees will hit their potential well before then.

Given the variable nature of all skills training you would average 1 skill gain every 10 weeks assuming perfect average is achieved in spreading out the skills. that equates to 4 pops in their primary stat every 3 seasons roughly. the same player on focus on is looking at 8 primary stat pops in that time span. That's a big gap in team differential.

  
Gurudefence
Posts: 0
Posted on 2008-10-09 18:33:58
That's a big gap, but I'm going to stick with what I am doing. Instead of working it all out and coming up with some formula of my own, all I'm going to say is that we have no idea what skills are needed for positions except for the obvious.

Right now, I have my mind on moving a few players around on my roster!

Guru.
  
Mercutioh
Posts: 7396
Posted on 2008-10-09 18:55:30
I can agree with the flying blind part, we just differ tactically, In any event I hope we inspired people smarter than both of us to take a look