Okay so i have a big game next, and i was just wondering, i have two RB's, one of them is 34, retiring at the end of the season, and has by now gone down to 12 speed. I know he wasn't very hight to start with anyway, but my incoming RB who is much faster, well just a better player everywhere. But his BPOS is only 2.5*, he has full chemistry and 1.5* Experience. Would the 2.5* BPOS affect how my team performed as i know the admins said to look at it as another primary skill.
MasterMark
Posts: 2592
Posted on 2010-05-14 11:56:58
stratamartin wrote:
Okay so i have a big game next, and i was just wondering, i have two RB's, one of them is 34, retiring at the end of the season, and has by now gone down to 12 speed. I know he wasn't very hight to start with anyway, but my incoming RB who is much faster, well just a better player everywhere. But his BPOS is only 2.5*, he has full chemistry and 1.5* Experience. Would the 2.5* BPOS affect how my team performed as i know the admins said to look at it as another primary skill.
i value BPOS much higher than one of the many secondary skills.
so i'd go with the slower guy...
mdjseymour
Posts: 0
Posted on 2010-05-14 12:05:43
depends on just how much faster etc.... i treat BPOS like another primary skill.. 5 star = 20, 2.5 star = 10 think of it that way, and may make it a little easier to decide on...
stratamartin
Posts: 2074
Posted on 2010-05-14 13:09:45
Hmm, i just wish we know the actual effects of it on the game play. and im the same MDJ i always looked at it similarly to that, but in truth my old RB is pretty rubbish, just one from the starting squad. But my 5* WR got injured today in training, so i might have to look at running it a bit more.
mdjseymour
Posts: 0
Posted on 2010-05-14 15:01:12
stratamartin wrote:
Hmm, i just wish we know the actual effects of it on the game play. and im the same MDJ i always looked at it similarly to that, but in truth my old RB is pretty rubbish, just one from the starting squad. But my 5* WR got injured today in training, so i might have to look at running it a bit more.
Admin stated BPOS should be treated as an additional primary skill as well...
Hmm, i just wish we know the actual effects of it on the game play. and im the same MDJ i always looked at it similarly to that, but in truth my old RB is pretty rubbish, just one from the starting squad. But my 5* WR got injured today in training, so i might have to look at running it a bit more.
No back ups? What about an additional TE? I'm not sure I'd throw the entire passing game out if one WR gets injured. As for the effects of bpos, I really notice the difference as they move to 3.5*'s and above. The scale MDJ posted works about as good as any information I've seen
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stratamartin
Posts: 2074
Posted on 2010-05-14 20:46:57
Gatr22 wrote:
stratamartin wrote:
Hmm, i just wish we know the actual effects of it on the game play. and im the same MDJ i always looked at it similarly to that, but in truth my old RB is pretty rubbish, just one from the starting squad. But my 5* WR got injured today in training, so i might have to look at running it a bit more.
No back ups? What about an additional TE? I'm not sure I'd throw the entire passing game out if one WR gets injured. As for the effects of bpos, I really notice the difference as they move to 3.5*'s and above. The scale MDJ posted works about as good as any information I've seen
No i do have a backup, but i don't think he is as good. im not throwing it out completely don't worry
stratamartin
Posts: 2074
Posted on 2010-05-15 13:01:25
Went with the old man, and as i was getting fed up with his game, in the last five mins he runs a 20 yard first down and 15 yard firstdown, and then i get stopped on their 2, but to win the game with field goal.. very lucky/happy.