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Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
I.1
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Posted on 2009-11-04 7:39:42
I was playing around with the skill weights and decided to check the box Ene (Energy), since I have a couple players under 100%. When I did this, I noticed a WR that was 100%, as is most all my team, dropped considerably in the ranks for that position. Why would this be?
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

pstimpel
Posts: 10622
Posted on 2009-11-04 9:47:23
Pls post you WR skill weights, the WR skills and the exact result the app calculated with and without energy marked. If you don't like to do public pls PM me
  
Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
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Posted on 2009-11-04 10:32:45
My WR skill weights are unchanged from when i downloaded the tool, so those numbers should be known. This particular player is 100% on energy and with the "ene" box checked he grades out at 160.9. Without the "ene" box checked, he grades out at 169.37. He is only a back up for now and I did not bother to check anymore as it surprised me that there was any change. Given the fact that almost all of my players are 100% energy, I found this very odd. Here also is this WR stats:

Positioning 5,15 Tackling 1,48 Punting 5,08
Vision 3,53 Blocking 1,05 Speed 13,26
Intelligence 11 Passing 3,28 Strength 15,09
Footwork 2,38 Catching 6,86 Agility 6,28
Carrying 5,91 Kicking 1,64 Stamina 5,41
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

pstimpel
Posts: 10622
Posted on 2009-11-04 11:56:23
Gatr22 wrote:

My WR skill weights are unchanged from when i downloaded the tool, so those numbers should be known. This particular player is 100% on energy and with the "ene" box checked he grades out at 160.9. Without the "ene" box checked, he grades out at 169.37. He is only a back up for now and I did not bother to check anymore as it surprised me that there was any change. Given the fact that almost all of my players are 100% energy, I found this very odd. Here also is this WR stats:

Positioning 5,15 Tackling 1,48 Punting 5,08
Vision 3,53 Blocking 1,05 Speed 13,26
Intelligence 11 Passing 3,28 Strength 15,09
Footwork 2,38 Catching 6,86 Agility 6,28
Carrying 5,91 Kicking 1,64 Stamina 5,41



The is no preset inside the application, therefor I dont know your skill weights. Pls tell, you could export them to csv
  
hustlers29
Posts: 1596
Posted on 2009-11-04 14:50:06
what he is getting at is he download the skill weighting from the gim community
  
Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
I.1
Offline
Posted on 2009-11-04 18:28:25
All I can tell you is he is 100% energy, the numbers in my skill weight were downloaded from the site. His WR number dropped from 169.37 to 160.9, approximately 5% when I checked the "ene" box. Why would he drop this penalty when he is 100% energy?
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

Gatr22GI Supporter
Posts: 14550
Joined: 2009-09-29
I.1
Offline
Posted on 2009-11-04 18:31:56
Okay, nevermind, I just realized I picked up a player with 95% energy. Rookie mistake, but I guess that helps verify the "ene" box works properly
  

Owner of the Orlando Gators FC
Member GIAC
League 383-173 (TD Champs S17,S21,S22)
Regional Cup 223-25 (Cup Champs S14,S15,S17,S19,S20,S21)
AFLC 45-14 (Iron Bowl Champs S18,S22,S23)

It's Great To Be A Florida Gator

pstimpel
Posts: 10622
Posted on 2009-11-04 19:12:08
Gatr22 wrote:

Okay, nevermind, I just realized I picked up a player with 95% energy. Rookie mistake, but I guess that helps verify the "ene" box works properly



Great, trouble ticket closed
  
Crusader86
Posts: 0
Posted on 2009-11-10 15:09:49
gims does notes if a ability is capped or rating by the talent a player has. but does he also do that with fitness skills so how many training weeks he has had with fitness so if the fewest trainingspoints he gets for a skill is lets say 20 that after 5 weeks training that way gims says that the skill is capped if he doesn't do that it would be great if that will be implemented. I hope my english is good enough
  
pstimpel
Posts: 10622
Posted on 2009-11-10 16:22:33
Crusader86 wrote:

gims does notes if a ability is capped or rating by the talent a player has. but does he also do that with fitness skills so how many training weeks he has had with fitness so if the fewest trainingspoints he gets for a skill is lets say 20 that after 5 weeks training that way gims says that the skill is capped if he doesn't do that it would be great if that will be implemented. I hope my english is good enough



your english is OK

I am very sorry, I will not implement this. This training progress you can get very easy by supporting the game. I will never implement things to help non supporters getting supporter functionality.
  
 
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