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Training Details
 
Coach Warcote
Posts: 0
Posted on 2009-04-01 13:16:29
I finally spent some money on GI and the only thing I want to make sure about is the training details...
When the detail say "vision" and it's RED does that mean the player can not build "vision" anyfurther?
  
pstimpel
Posts: 10622
Posted on 2009-04-01 13:21:21
From the Faq:

7. Is it possible for a player to go above his maximum?
It is possible, it's just that much harder for the player to achieve that.
If a player is at his maximum then he has 1 in 3 chance to gain a point/level.
If a player is at his maximum + 1 then he has 1 in 5 chance to gain a point/level.
If a player is at his maximum + 2 then he has 1 in 10 chance to gain a point/level.
If a player is at his maximum + 3 then he has 1 in 20 chance to gain a point/level.
It is impossible for a player to go more than 4 above his maximum.
  
kakurka
Posts: 1342
Posted on 2009-04-01 14:50:02
Coach Warcote wrote:

I finally spent some money on GI and the only thing I want to make sure about is the training details...
When the detail say "vision" and it's RED does that mean the player can not build "vision" anyfurther?



Ignore the bar colors, they are only for better visualization to show how much left till the next skil increase and their color has nothing to do with limits. Just focus only on colour of stars next to bars
  
Solana_Steve
Posts: 1336
Posted on 2009-04-01 18:35:29
Welcome to the world of supporters!

Steve
SD Blitz
  
Coach Warcote
Posts: 0
Posted on 2009-04-02 13:44:13
Thanks everyone and thanks SS for the welcome...I've been playing GI way to long without supporting the game. Sometimes I try a game out and drop it over time. But for those who created the game awesome job. I'm hooked and look forward to what you guy's do next to GI. Nice job!\

  
SteelerSal
Posts: 1596
Posted on 2009-04-02 13:50:49
Coach Warcote wrote:

Thanks everyone and thanks SS for the welcome...I've been playing GI way to long without supporting the game. Sometimes I try a game out and drop it over time. But for those who created the game awesome job. I'm hooked and look forward to what you guy's do next to GI. Nice job!\



Great post, Coach and thanks for sticking it out!!!

Love your Avater!
  
syborg
Posts: 0
Posted on 2009-04-06 10:52:48
Is there available anywhere the best training focus for players at specific positions.

For example: QB focus on passing and footwork and vision?
RB: focus on vision, handling, speed that sort of thing. .
Follow me?

Thanks. .
  
Serrie
Posts: 3125
Posted on 2009-04-06 12:27:47
http://www.grid-iron.org/index.php?page=community&subpage=viewt&t=933

read this for positinos and skills they need
  
SteelerSal
Posts: 1596
Posted on 2009-04-06 12:54:56
Serrie wrote:

http://www.grid-iron.org/index.php?page=community&subpage=viewt&t=933

read this for positinos and skills they need



As per Guru's post;

" Which skills matter more than others is still to be seen, but this is my view on the order to train your players at the given position: "

This is only his assumption. Makes a whole lot of sense, in the real world, hopefully it's the same in the GI world.
  
MeanMachine
Posts: 3757
Posted on 2009-04-06 12:59:18
SteelerSal wrote:


This is only his assumption. Makes a whole lot of sense, in the real world, hopefully it's the same in the GI world.



Did the Admins ever happen to say something about if or when they'll ever release a description of what attribute actually does what?
  
 
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