Grid-Iron american football game language selector
Language
ČeštinaDanskDeutsch
EnglishEspañolEspañol (Latinoamérica)
FrançaisItalianoMagyar
NederlandsPolskiPortuguês (Brasil)
RomânăSlovenčinaSlovenščina
SrpskiSuomiБългарски
РусскийУкраїнська 
Register
Login
Speed/strength caps
 
TrevorJames
Posts: 1617
Posted on 2013-06-16 15:39:58
projectrracing wrote:

PHI 21 wrote:

TrevorJames wrote:

On the subject of speed/strength caps, it appears that the highest cumulative of speed and strength a player can have is 35 eg. 19 str/16 spd, 18 spd/17 str etc.

Does this mean there is no point in training a player beyond a cumulative total of 35 speed + strength, or does this still confer any additional advantages in spite of the BMI cap?




With the current engine, the 35 total limit doesn't mean anything. This was implemented in anticipation of V.2. Whether this will be used in V.3 is anybody's guess at this time. Also, whether V.3 gets implemented anytime soon is anybody's guess. But as long as the current engine is being used, you get full use of speed and strength as far as they'll go.

I guess to add a little more to that. 'IF' you got over the 35 spd/str, and once the player is 31 he begin to lose training points. He'll have alot more life left in him if he is well over 35 combined spd/str stats.

Or a player with 20/20 will be usefull his whole 31st year and end the year 18/18, where a players with 18/17 will not be so useful, ending his years with 16/15.

But again still relies on the new engine for 2025 to some in. And whether or not it will still actually work like originally explained 5 seasons ago.



Another very good reason to train above the BMI cap. Thanks for this.
  
 
Last posts
2024-10-13 17:47
Nationalmannschaft
Author:CarlosPantera
2024-10-13 16:15
Nationalmannschaft
Author:Samuelcrel
2024-10-13 11:34
Ligathread
Author:CarlosPantera
2024-10-13 3:21
Hall aux Trophées
Author:Tsubasa0zora
2024-10-12 22:34
Ligathread
Author:Baphomet