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online petition: We want to know at least the involved skills per positi...
 
Hard-core fan (ultimate supporter owner)TokenDGI Supporter
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Posted on 2016-01-21 8:23:26
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"The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will" /Vince Lombardi/

throst
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Posted on 2016-01-21 8:25:22
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PatsNationFTW
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Posted on 2016-03-01 8:12:24
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PatsNationFTW
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Posted on 2016-06-11 4:46:48
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Posted on 2016-07-15 0:36:16
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Posted on 2016-09-28 16:44:16
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jhosephGI Supporter
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Posted on 2016-11-02 17:08:53
Gatr22 wrote:


The developers did tell us that every position uses between 3 and 5 skills. Do the math, it's not that hard to just pick 5 skills per position and go with it.



Physical not included, I guess
  

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zona_blazer
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Posted on 2016-11-02 18:56:33
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Gatr22GI Supporter
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Posted on 2016-11-02 19:14:18
jhoseph wrote:

Gatr22 wrote:


The developers did tell us that every position uses between 3 and 5 skills. Do the math, it's not that hard to just pick 5 skills per position and go with it.



Physical not included, I guess



They may or may not be included, you decide. But if you'd like a clue, the developers, early on, told us all that SPEED was one of the primary skills for a wide receiver............so I'd definitely say speed and/or strength could be one of the 3-5 skills. Even so, I still train 4-5 skills (not including speed/strength) for every position
  

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Sverngold
Posts: 77
Posted on 2016-11-02 19:24:26
From the perspective of an NFL fan, imagine any coach from any team...

What are the physical and talent requirements THEY have for any position? If the developers tell us what the primary skill sets are for each position, it takes out the human element for getting the best players. Then we would be left with nothing but luck to get the best fielded players we can.

This is a team management game. Go with your gut for which stats do what.

On the other hand, it seems to be common knowledge from the rookie posts that aggression does nothing and the BMI index was supposed to be added with an engine upgrade that never happened. I understand the necessity of not advertising which stats the engine uses for player performance, but if the stat isn't used, it should be removed.
  
 
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