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Special Teams
 
MyNameIsDude
Posts: 14
Posted on 2008-08-23 0:56:54
Quoting Mercutioh from the rookie forum,

Mercutioh wrote:

Without divulging the whole match engine mystery, could someone elaborate on Special Teams and how that works? because it seems now that there is no return on a punt or kickoff, it just goes to point X and stays there. I've got a few speedsters on the team with 15 speed and I'd think that they might be able to return a ball halfway decently but there is no setup for that (the returner position). This is a VITAL part of American football.

  
dablackhole
Posts: 0
Posted on 2008-08-23 3:45:02
Good point. Without Devon Hester, the Bears would of scored half as many touchdowns, last year.
  
[GI] AdminGI Supporter
Posts: 2367
Posted on 2008-08-23 7:39:05
MyNameIsDude wrote:

Quoting Mercutioh from the rookie forum,

Mercutioh wrote:

Without divulging the whole match engine mystery, could someone elaborate on Special Teams and how that works? because it seems now that there is no return on a punt or kickoff, it just goes to point X and stays there. I've got a few speedsters on the team with 15 speed and I'd think that they might be able to return a ball halfway decently but there is no setup for that (the returner position). This is a VITAL part of American football.

This is something we want to add in the next season(s). At the start we didn't want to over complicate things, but we see that special teams are something that is needed in the game.

When we decide to do that we'll add a kick/punt returner and a gunner. Existing players will get a random rating in those when added (the start/low kind of course).
And we'll also need to add another tab in the formation maker for setting up special teams.

Thanks for bringing this up