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Some greasemonkey scripts
Forum index >> Center for rookies >> Some greasemonkey scripts Goto page : 1, 2, 3 ... 15, 16, 17 ... 39, 40, 41
 
pstimpel
Posts: 10622
Posted on 2009-06-05 19:06:47
slider6 wrote:

The only thing I would love to see is somehow go right back to the player once the training has been updated. That would make going through the roster updating training using the browseplayers script perfect!



That is nearly impossible due the way these scripts are working. Could be done by some really dirty hacks (using the storage of FF like a session store), but again this is a dirty hack IMO..
  
slider6
Posts: 352
Posted on 2009-06-06 0:04:39
pstimpel wrote:

slider6 wrote:

The only thing I would love to see is somehow go right back to the player once the training has been updated. That would make going through the roster updating training using the browseplayers script perfect!



That is nearly impossible due the way these scripts are working. Could be done by some really dirty hacks (using the storage of FF like a session store), but again this is a dirty hack IMO..


Damn! I haven't done any playing with greasemonkey or scripting so I wasn't sure.
  
AncientGreco
Posts: 3094
Posted on 2009-06-06 16:49:51
@Mikkel - regarding "Enhanced Tackle Stats"

Would it be possible to include "Fumbles" for Player who are passing, catching or receiving?

regards,
AG
  
Mikkel_Chargers
Posts: 1
Posted on 2009-06-07 12:30:51
pstimpel wrote:

slider6 wrote:

The only thing I would love to see is somehow go right back to the player once the training has been updated. That would make going through the roster updating training using the browseplayers script perfect!



That is nearly impossible due the way these scripts are working. Could be done by some really dirty hacks (using the storage of FF like a session store), but again this is a dirty hack IMO..


Actually one could use GM_xmlhttpRequest with a POST, but then one would need to collect all the data in order to transform it into a url. So it is not impossible, but not something I have time to do at the moment.
  
Mikkel_Chargers
Posts: 1
Posted on 2009-06-07 12:31:54
AncientGreco wrote:

@Mikkel - regarding "Enhanced Tackle Stats"

Would it be possible to include "Fumbles" for Player who are passing, catching or receiving?


It would (only) require collecting some more data, and then present this data. So it is possible. I will give it a look when I have time (sometime next week)
  
pstimpel
Posts: 10622
Posted on 2009-06-07 12:42:53
Mikkel_Chargers wrote:

pstimpel wrote:

slider6 wrote:

The only thing I would love to see is somehow go right back to the player once the training has been updated. That would make going through the roster updating training using the browseplayers script perfect!



That is nearly impossible due the way these scripts are working. Could be done by some really dirty hacks (using the storage of FF like a session store), but again this is a dirty hack IMO..


Actually one could use GM_xmlhttpRequest with a POST, but then one would need to collect all the data in order to transform it into a url. So it is not impossible, but not something I have time to do at the moment.



That was what I meant...
  
AncientGreco
Posts: 3094
Posted on 2009-06-07 13:21:55
Mikkel_Chargers wrote:

AncientGreco wrote:

@Mikkel - regarding "Enhanced Tackle Stats"

Would it be possible to include "Fumbles" for Player who are passing, catching or receiving?


It would (only) require collecting some more data, and then present this data. So it is possible. I will give it a look when I have time (sometime next week)



Sure - it wasn´t a "make it now" request - sorry for not pointing it out from my side. It´s a suggestion for a next update - thanks in advance!
  
Mikkel_Chargers
Posts: 1
Posted on 2009-06-07 20:24:14
pstimpel wrote:

Mikkel_Chargers wrote:

pstimpel wrote:

slider6 wrote:

The only thing I would love to see is somehow go right back to the player once the training has been updated. That would make going through the roster updating training using the browseplayers script perfect!



That is nearly impossible due the way these scripts are working. Could be done by some really dirty hacks (using the storage of FF like a session store), but again this is a dirty hack IMO..


Actually one could use GM_xmlhttpRequest with a POST, but then one would need to collect all the data in order to transform it into a url. So it is not impossible, but not something I have time to do at the moment.



That was what I meant...


Okay, I completely misunderstood what you meant by "(using the storage of FF like a session store)" . I am not sure I will call it a hack, but it will take some time and testing, and I am not sure that the GI people would like for a script to do POSTing (but this is just a guess).
  
Mikkel_Chargers
Posts: 1
Posted on 2009-06-07 20:26:23
AncientGreco wrote:

Sure - it wasn´t a "make it now" request - sorry for not pointing it out from my side. It´s a suggestion for a next update - thanks in advance!


I did not read it as such . The only "problem" is that the name of the script becomes a bit misleading . If you have other requests then just write and I will log them.
  
pstimpel
Posts: 10622
Posted on 2009-06-07 23:18:06
Mikkel_Chargers wrote:


I am not sure I will call it a hack, but it will take some time and testing, and I am not sure that the GI people would like for a script to do POSTing (but this is just a guess).



I call it a hack because it has a huge potential of being buggy. You would need to store the url you want to jump back, call this from the same script in the other page, clear the store then after jumped back...and you have to hope all was OK with that operation...

Sounds not good to me...
  
 
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